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By Joeslop - 7/10/2012 9:27:43 AM
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I have to say that for me the stamina system is pretty stable, I mean, I don't play 16 hours and ahead, just like 6 hours at top and my stamina keeps still with 56, it doesn't run out so quickly as the China server and the Korean Server. So I think you should keep it, or remove it as other concerns but for me it's like it never exists.
Good Job, bye the way, keep the mind on the controller functions of the Right Joystick!!! Just to remind Gms.
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By speexel - 7/10/2012 10:54:28 AM
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I think it should be removed so the players can play the game (that's the point of a game right?).
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By zhanatos - 7/10/2012 11:11:54 AM
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I don't mind the stamina system, but as a suggestion for the future, it would be nice if we could still run dungeons without any stamina, but not get as much experience. I have quite a few guild mates I like to help out that log on at different times and without stamina, I can't really help them.
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By zoots - 7/10/2012 11:12:02 AM
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I don't mind the stamina thing, it does not stop me from playing since I don't play 24h/7.
On another side; what stop me from playing when I can, is you guys shutting down servers for maintenance because the Stamina system does not work properly.
Either fix it for once or remove it.
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By MISTICAT - 7/10/2012 11:24:08 AM
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Here's an idea, get rid of the Stamina! Stop trying to be 'Gamer Police' and let people play as much as they want. Then you don't have to worry about bringing the game down to maintain it.
MC
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By OhMaiGawd - 7/10/2012 11:24:16 AM
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The Stamina system should be removed... i mean, theres no actual use of it, the reason why the koreans threw it in there is because they have several cases of which gamers died from excessive gaming, which is why they began this whole system in the first place...
Also the fact that there have been bugs lately regarding the system makes me worry even more about how this system is going to hold out... i mean no offense but you guys took 17hours to fix a problem... and it still seems like some people(a minority group) is still not getting it right...
Besides, the game is in open beta, im sure theres going to be a whole lot more maintences with this game. so the fact that we have to try our best to use all our stamina while these thigs happen makes it worst for the players, especially those who cant play all day...
With that said, i truely think that it should be removed, and hope webzen feels the same way
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By TrueApollo - 7/10/2012 1:03:36 PM
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Leave the stamina system as it is today, it's great.
Look into allowing people to run dungeons without stamina (but small exp/no drops), gain stamina from intrusion (max of say 10-20 per day), ect.
Make add ons to the system, don't change the core idea.
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By skeeby - 7/10/2012 1:16:28 PM
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Let us gain stamina through intrusion kills!
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By Doramizar - 7/10/2012 1:23:52 PM
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Stamina is a really smart system for free-2-play format. you can play sertain time fro free, then if you wanna play all the time, you gotta invest few bucks in the game. Its like total opposite of subscription games, where you pay same a mount no matter you play 15 mins or 10 hours a day. Kudos for this. i rather have cashshop contain stamina items instead of pay to gain items.
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By zoots - 7/10/2012 1:24:10 PM
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TrueApollo (7/10/2012)
Leave the stamina system as it is today, it's great.
Look into allowing people to run dungeons without stamina (but small exp/no drops), gain stamina from intrusion (max of say 10-20 per day), ect.
Make add ons to the system, don't change the core idea.
Good idea. It's actually the same thing as in Dragon Nest. They also have that Stamina System called Fatigue System but when you run out of stamina/fatigue, you can continue to run dungeons but you get less exp and the drop rates is lower.
It should be like that.
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By Sais - 7/10/2012 2:22:19 PM
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If C9 brought in Dragonnest stamina system it would be perfect. That way players could still enjoy the game but not brake the market or promote botting. This system is about the only thing Dragonnest has done right, even their costumes are modded by the players instead of bought from cash shop there. lol I've said it before and I'll say it again; I'm not a player that burns out my stamina normally. Only completely ran out once. However I don't think it's fair to limit others game time because of something like "I have a life, job, friends, ect". Good for you, I'm glad you and me are blessed with these things. Please remember that not everyone is however, it is so simply forgotten these days. I don't understand why the people in the fourms always have to be so mean to each other. Like anything you guys say actually effects someone's outside life? I hope you don't think that. lol
Here's something to think about next time you want to be an internet tough guy. You are spending time outta your day to not better the game in any way shape or form but instead just to act like your this cool tough guy behind the keyboard. These are normally the over-weight, or under-weight, nerds who can't talk to people like this on the streets. So instead they invade forums with thier insanely large post counts talking about no lifers. By the way, congrats on those 1000-2000+ post counts.
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By Jacinta - 7/10/2012 2:27:18 PM
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The Stamina System isn't really useful. Not everybody plays 24/7, even in the Summer. I can't play longer than 30 minutes because the game keeps flipping crashing.
In the long run, remove the Stamina System. If a person dies from playing games too much, it is not the people who made the game's fault.
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By Smexy - 7/10/2012 2:34:37 PM
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The stamina system should stay as is.
150 per day with a 250 weekly booster gets me to level cap in a week. Besides, you guys have to make money after all (since C9 is f2p). Although this limits the playing time players get, it is still enough to make the game worth while.
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By WadeyWilson66 - 7/10/2012 3:55:25 PM
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Here's my two cents: I don't think the stamina system is a good thing, either for the players or for you guys. Most of the people do not seem to be concerned by the stamina since they don't play enough to consume everything, and it probably costs you time and ressources to fix it - see the actual maintenance for example. I know that you need money, but I don't think many people will pay for it. I thimk you should remove it.
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By TrueApollo - 7/11/2012 8:42:55 AM
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Can we get more arguments for changing the stamina system that do not include:
1) References to the Korean version (there are other versions out there that use our stamina system).
2) References to Webzen selling stamina refresh items in the cash shop (zero proof of that).
You are making strawman aguments. They are not worthwhile for any sort of construction discussion.
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By TrueApollo - 7/11/2012 9:30:43 AM
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I don't understand what the punishment is. It takes under two weeks to hit cap given the current stamina system. Two weeks! That's so incredibly fast it's silly.
Furthermore, stamina does not prevent a player from crafting, intrusion, or arena matches. Could those three areas be more robust? Sure, but that's independant of the stamina system. If anything, stamina prevents you from leveling too fast rather than prevents you from playing.
I don't understand how stamina is such an issue for you guys when the game is flat out easy to level in. Are you unable to solo master instances? Do you not run your instances with intrusion on?
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By dikas - 7/12/2012 6:25:53 AM
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Most stupid thing i ever saw in mmorpg's.......
Yesterday came from work played 3 hours and run out all that 150 stamina, today had free day so all day was just was sitting back and waiting, yiipii 7 hours waiting + 1 more our from my post that i could get again 150 stamina that i can run out in 3 hours LOL.
If u want leave this game pay-2-play, this system is just for webzen.
But i will prolly quit C9, just waiting till other game realse and i'm out, even i like C9 a lot, but i dont want restrictions in my playing time.
One day maybe i can play 30 mins, other 8-9 hours, and this stamina system just ruins all fun and make me mad and angry. I play to relax and have fun, not get frustrated and mad.....
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By MrEvilMix - 7/12/2012 11:51:54 AM
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It isn't as big of a deal as people make it out to be.
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By MassDeffect - 7/12/2012 5:24:05 PM
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Please take some thought to this reply,
In my opinion stamina is a needed asset to C9. BUT, Maybe add some type of new quests that are in game, (Maybe some MINI games) Where you could partake in these games and for rewards for those that do could be some type of Stamina booster Potions, So this way you have an option when you run out not to have to purchase but to play the games. Please let me know your opinions on this post I would love to see somthing similar to this put in game.
MINI GAME IDEAS:
1) Fight waves of goblins with increasing str. and each lvl more sta. boost is added.
2) Some type of target game using weapons or spells to eliminate targets with increasing difficulty.
3) Boss fights starting with low lvls and working up to almost undefeatable boss each boss rewarding little bit more stamina.
These are just some of my ideas and I hope that the appropriate party reads this and gives it some type of consideration b/c I would love to see somthing like this put into affect in some way.
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By julian29x - 7/13/2012 7:50:02 AM
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I'll just post here what I posted on another topic :)
well I was just thinking at least raise stamina capacity for players above 30 cause it depletes like hell fast hhahaha,
or stamina potion which is really hard to craft (all other artisan above 30 is already hard anyways)
ooorrr 2 resets per day, i agree with, it can deplete in 2-4 hours especially in parties,
besides some people can only play sometime per week, they have jobs or studies, which means they can only have one go maybe one or twice a week, of course they would want a allout they but cant... like me hahha I still have a lot of things done.
which means those who reaaally play 24/7 really dont have a life cause even if they have stamina system, they will play other games for the rest of the day hahahaha...
at least consider making the stamina more bearable, especially those who have crashes or server connection error, why cant they just cript it to use stamina when you finish the dungeon, and just totally wreck the durablity of a equipment when they abandon?
ohh well life isnt easy in game or reality hahaha peace out! I am a neutral person! dont want to get flamed at hahaha
Oh! and I also think its a good idea when your out of syamina to still go to dungeons to grind materials and stuff or even help people. MINI games isnt such a bad Idea aswell, It can take time off your shoulders and get stamina for levelling
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By Sordahon - 7/13/2012 8:23:43 AM
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What to say about stamian lol ... just take it off ... RESET wos 2 hours and 20 min ago and I got 0 stamina now , I am a blademaster I do dung fast did few master runs and few gold maps and stamina is gone now ,, zzz just add 300 stam per day so I can play attleast 4 hours per day on this nightmare vacation I got with stamina system
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By Nimeko - 7/13/2012 11:13:40 AM
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Maybe i should repost what i post on the 1st few days.
This is why Nexon and Ncsoft B&S has removed Stamina/Fatigue from all of their games in the states, right? Right. So most of us agree it's a terrible system, and any group that chooses to release in the states with fatigue meters needs to go bankrupt, since we're not a nationalist country like Korea. Good!
Seriously, the day that games start telling me when I've had enough by forcing me out of the game is the day I stop playing that game, and go to another game. I did that with Rusty Hearts. Stamina system you say? Ok. Then I'll play Dragon Nest even the game ran out of "FTG=Stamina" you still able to go play dungeon by yourself but you get less reward and exp that its fine because you needed to find crafting mats. .
Systems like these are frelling retarded. If people die by playing too much, let them die.
They're not children, it's called Social Darwinism at it's best. They'll just change games. This hasn't stopped the death count, and it doesn't stop people from being stupid.
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By Lutraxx - 7/13/2012 1:00:34 PM
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Stamina run Out in 2-3 Hours.. thats not much...
Remove or Increase to 400 would be ok.
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By Yuhika - 7/15/2012 8:26:19 AM
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Remove, increase, or allows us to do runs with decreased XP.
This really is annoying. I have college three days out of the week and on my days off I want to play whenever I want for however long I want >_>
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By Anex27 - 7/15/2012 11:03:38 AM
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Complete removal. Just delete it... The game can be so much better without it. People are replying to this post saying "keep it but add more features, because I don't run through it ever" I can sometimes play the game the entire day just wasting my time in town for 9 hours or more and doing a little bit of dungeons... but when I actually try leveling it runs out in about 2 hours. Remove it... (: ?
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By megatron2012 - 7/15/2012 10:09:33 PM
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I do not like the system of stamina like to play hard and not worry about not limitaçções with this and my opinion only one way to not let people play really never seen this in any online game before, this game and a lot of potential but this stamina spoils the game.
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By BaoSanniang - 7/16/2012 7:10:54 AM
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what's wrong with my 250 stamina boosted, 2 days no boost stamina, can somebody or GMs answer me!!!!!!!!!
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By Lateral - 7/16/2012 9:48:47 AM
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The stamina system is fine as it is.
As a casual player you barely run out of stamina. If you want to play the game hardcore 24/7, then just pay. Webzen has to make money somehow to keep the game running, and selling some little stamina potions is way better than selling overpowered and game breaking items in shop.
Also the system enables some not-so-pve classes (who take hours to clear a dungeon) to keep up with the rest on levels, if they have the time to play.
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By MalF - 7/17/2012 8:23:14 AM
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indeed ive post some flame last time but not i tested game a bit more, and stamina work quite good. if ur lucky and smart you can have 150 daily and up to 600 booster :) so thats enough even if you wish play 24/7
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By BakaSho - 7/17/2012 12:51:16 PM
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It's either leave the stamina system the way it is now or remove it but lower the drop rates,just imagine what will happen to the game economy if everyone can farm all day.
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By SlowCow - 7/18/2012 2:45:33 AM
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Either:
1) Remove it completly
2) Increase it to 250
3) Allow dungeons/questing with out stamina but with a cost of reduced exp & drop rate
4) Set reset time to 12 hours instead of 24 hours (24 is just way too much, by the way reset at 07.00 GST is the worst time possible for Europeans ... make it 08:00 GMT+1 or something ...
This game does not support hard-core gaming. You are literally forced to play not just one, but up to 2-3 characters ...
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By gibry - 7/18/2012 4:04:51 AM
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i think the stamina is fine i usly never use up all my stamina lowest i ever got is in the 30s and that was playing 6 hrs so i say keep it as is do infinate stamina events every once and awhile that would be nice
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By fhear - 7/18/2012 6:27:54 AM
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My suggestion like others have mention is to increase the stamina to 250. Keep booster stamina as is. This way it would satisfied both side, those for removing it and those that wants to keep it.
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By SlowCow - 7/18/2012 11:34:44 AM
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Doramizar (7/10/2012) Stamina is a really smart system for free-2-play format. you can play sertain time fro free, then if you wanna play all the time, you gotta invest few bucks in the game. Its like total opposite of subscription games, where you pay same a mount no matter you play 15 mins or 10 hours a day. Kudos for this. i rather have cashshop contain stamina items instead of pay to gain items.
Well basically it's still pay to gain then, cus you'll have advantage of farming items longer than others who only use free stamina.
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By julian29x - 7/18/2012 11:36:31 AM
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Kindly Increase Stamina in the next patch if you can...
I was content then know you need 5-7 stamina per dungeon run... now im a high level, and it drains 15-17 STAMINA every solo dungeon runs... I can only usually do 8-10 dungeon runs? what if I can finish very fast?
I do solo in dungeons when I can because partying makes me lag sometimes, so I rather solo.
I agree to increase stamina or change the reset time to 12 hours.
I think it's really hard to change the script if your gonna remove the stamina system in the since the stamina system is all over the game, but increasing the max daily stamina and changing reset time will be more lighter...
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By McMonigle - 7/18/2012 12:03:46 PM
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The only thing that would happen to the game's economy is that people would gain EXP, gold, and items faster. What's wrong with that? There's always an elite class in any MMO, but there is nothing at all wrong with that. As i mentioned before, why stop players from playing the game they love?
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By nvid844 - 7/18/2012 11:06:30 PM
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my opinion about stamina system is realy short , stamina system *****. 2 hours and u are out of stamina and u have to wait 24 hours to play ...
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By kristabelles - 7/19/2012 2:49:43 AM
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The stamina system is only for casual players.
It doesn't really do any good for "hardcore" players. Of course when we run out of stamina on our main, we go to an alt and play... Mostly it takes a long time for my stamina to really die down, but still, meh...
If I had 0 stamina, I might cry. Thanks for the boosts =/.
I'm stuck between liking it and hating it...
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By julian29x - 7/19/2012 6:10:06 AM
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You know what I want to know?
I want to know what the staff and GM's of C9 or Webzen feels or think about this stamina system, lol.
with all the arguements, reasonings and debates going on around because of the stamina system, they have got to aleast have some kind of reaction of opinion for the players... :P xD
Oh its true not everyone can play everyday 24/7 I think 70-90% of the people who play on this servers have a life lol. some can only go play hard 1 or 2 times a week.
What I want? just add more stamina for higher levels or 12 hours reset time for stamina :P
I kept on saying that ^^^^ hahahaha oh well just want to know how the staff thinks of this korean stamina system xD
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By Daniexus - 7/20/2012 4:51:28 AM
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i hate the stamina system. I am unable to help my lowlevel friends as much as I want. It limits my gaming.
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By DragonHunter - 7/20/2012 7:43:12 AM
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I think that should get the stamina system because people that we can play more hours a day means that we have no work or are on vacation. Which has work can spend the money they earn to buy benefits than those who are not working can not. I think a balance fair
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By xjordanx - 7/20/2012 8:56:37 AM
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anyone know that the game I get to start me out (not fund gamedata.c9d file)
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By caribgamer - 7/20/2012 9:19:41 AM
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xjordanx (7/20/2012) anyone know that the game I get to start me out (not fund gamedata.c9d file)
delete/move the file called "c9csinfo.dat" and start the game.
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By SEnTiNelx - 7/21/2012 1:03:21 AM
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We all love this game and the Stamina System destroys all. ._.
Please make more Stamina or removed it. :)
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By Daniexus - 7/21/2012 1:56:38 AM
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add more daily stamina or sell stamina potions in the cash shop (if there already is, please tell me, because i need them badly)
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By Cronops20 - 7/22/2012 12:18:49 AM
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kick the stamina please or give more please
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By BeByTzO - 7/26/2012 11:35:07 PM
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Hy guys i have a problem ysterday at 7 my stamina was refuel and in 2 hours i consumed all stamina but i don't have boost i don't know why yesterday from 9 untill now i could not do anything so if a gm can help me please send me a message(sorry my bad english)
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By TheLoLKing - 7/28/2012 2:31:17 AM
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speexel (7/10/2012) I think it should be removed so the players can play the game (that's the point of a game right?).
nope it's suppose to be there for the health reasons. Going beyond 6hrs would kill you.
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By Yuhika - 7/28/2012 2:54:54 PM
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TheLoLKing (7/28/2012)
speexel (7/10/2012) I think it should be removed so the players can play the game (that's the point of a game right?).
nope it's suppose to be there for the health reasons. Going beyond 6hrs would kill you.
I hope you're being sarcastic. Since 5 years old and my first little Pokemon game, Pokemon Yellow I would stay up and play maybe 12-14 hours in a row and then I went to bed and oh look I'm still alive.
Stamina system is for those who are SO addicted they can't go take an eating break and sleep at some point.
Americans and Europeans have jobs and other responsibilities and as for kids we typically don't have any kids who are crazy enough to not eat or drink while playing for 3 days straight.
Get it right, 6-12 hours is NOT going to kill you if you take short eating breaks and sleep.
Korea=/=America/Eu
Our players cannot be compared in any sense.
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By Yappiedo - 7/30/2012 6:06:25 AM
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People sees the stamina wrong. People sees it as a restriction. I see it as an in-game feature.
IT really doesn't force you to quit the game
You can play pvp AND intrude dungeons.
Intrusion is there for a reason.
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By SkilledBerserker - 8/1/2012 8:25:32 AM
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do what ever u want i dont care the stamina system its never run out because i play 3-4 hours per day 150 stamina +50 daily stamina board quest and weekly 250.. so whats problem ?! guys what u want ?!
JUST DONT DO 1 THING GMS HERE!! NEVER NEVER REMOVE STAMINA AND DECREASE EXP RATES , this would be most crappy thing ever you can remove it or keep it but never decrease any rates this is crap... i had many games where after 2 months or 3 months they remove stamina/fatigue system then all was mad about drop rates. dont do this please. i would keep it and ignore the flamebaiting because the stamina protecting from hardcore gaming... and still C9 have good stamina system! its run slowly out
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By DarkPhoenix - 8/1/2012 9:45:52 AM
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Stamina is perfect, dont remove it. It is working in all other versions of game, dont touch it just because of spoiled kids.
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By Trallo - 8/1/2012 10:04:24 AM
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I say remove the stamina system. The reason for this is that its keeping me from helping my guildmates and other friends.
Having to plan my next 24 hours of gameplay just so I wont end up in a spot when I cant do the thing I want ingame is wrong. Just looking back at the last round of charge I burned trough most of my stamina in about 3 hours (with breaks inbetween during the evening) but now this morning I was asked if I could help a friend of mine trough a dungeon but was forced to say no.
The stamina system isnt only hindering our gameplay but also the social part of the game due to it forcing us to limit our gameplay. Some days I spend only PvPing while others I only PvE burning trough stamina way too fast. It´s not every day that I am in the mood for one part of the game while i´m forced away from the part I want to take part in.
I´m hoping for a removal of the stamina system because I am getting tired of the "sorry I cant help you, out of stamina"
//Trallo
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By RyuKaiser - 8/2/2012 6:25:43 AM
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Stamina... you want to ask me what I think about stamina? Very well, I shall tell you. Having the stamina system, even after ALL the feedback we gave you back during beta, felt like one of the worst insults I have ever taken as a consumer. I have not played your game since registering my characters, and checking to see if you actually launched with stamina.
Even better, I have been spending my money elsewhere. I've stopped following up on C9, and anytime that C9 is brought up, I warn others of the stamina system, and how long it lasts a regular player. I have effectively stopped around 20 people, possibly paying customers, from joining your game, and all I had to do was say "it has a stamina system in it".
I played with a Stamina system back in Dungeon Fighter Online. I had the oodles and oodles of characters, and I got bored of it. I refuse to take part in another stamina-infested game. I have since taken my gaming to the likes of Rusty Hearts, which listened, and, GASP, removed stamina! I won't say I didn't enjoy this game during beta though. I did. But I'm done with stamina strangling my play time. All it forces me to do is play other games/spend my money elsewhere.
Honestly, the only ones for it are the ones that don't have the free time to play it more than a few hours. I don't care about them, because they want me to play only as long as they can play, and y'know, that's just selfish. I doubt this post up will change your minds, but I will say I've all but given up on you, your games, and your company as a whole.
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By USBmode - 8/6/2012 12:33:10 AM
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so if the stamina system wont remowed then make it regainable with /lay or /sit command that ll be more realistic and helpfull...or remove that thing and make a good thing for all of us because we need to go more dungeons for get items..
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By levisxD - 8/6/2012 1:42:51 AM
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I THINK STAMINA NO HELP SERVER.... PLAYER LEFT AND GO ANOTHER ONE WHEN STAMINA OVER
I THINK BETTER FOR EVERYONE REMOVE IT :D FREE LVL UP ANY TIME EHHEH
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By USBmode - 8/6/2012 1:55:57 AM
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dont know why but i lost my motivation... dont want to play now cuz i cant do anything everyone says craft items or etc but i dont have any gold... so thats why i had to go dungeons but no satamina...then they said open new character play with it... THATS NOT MY STYLE i only play with one char and make it powerfull not the others.. so then i' ll play it 1 hour in one day i ll look for other games thats all i can do
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By konani27 - 8/6/2012 7:05:07 AM
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Hello.
I'd like to make a great solution for this problem and i hope it will work soon.
As u know we can type in chat commands like /sit or /lay etc and it's just an animation atm.So why not make animation with a using? :)
I got idea with it to recover stamina on this command /lay ofcourse for ballancing not so fast regeneration like HP or MP but enought to enter dungeons after we get back from the shoping - for example but thing is we must stay online and lay.
/sit command could regenerate HP regen up from 2 to 4
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By konani27 - 8/6/2012 6:07:21 PM
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It's not a prove that stamina is a great solution for gold boters.You should know about that you can make few characters on 1 acount and when stamina will end you can also relog to the next character with stamina.Gold boters do not grind for exp only for gold!
From my game experiance in one day i did about 500k and I done at 20lvl with my standard dayly stamina and gift stamina from cash.
Second thing is I'd like to see people when they add more things to game with cap 100lv with only 150 stamina. Let me guess first they will grind 1lvl about month :P
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By Nabster - 8/6/2012 9:55:32 PM
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i approve of this stamina system :) +1 to webzen for not getting rid of it
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By ANALRAPIST69 - 8/9/2012 12:59:34 AM
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ZUP *****.
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By MrYamazuki - 8/9/2012 2:38:01 PM
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I personally don't like the stamina system, some people say they can play 6 hours and still have plenty left, but for me after about 2 hours I've drained most of mine. I realize there are concerns about playing too much, particularily in Korean, but I don't really think NA/EU has that much of an issue, afterall it's the invidual's problem if they decide to play to the point it is effetcing their health, just put the typical message "Extensive gameplay may be harmful to your health" when loading and get rid of it or tweak, I've played severla other games with stamina but stamina gives you an experience boost while you have some, when it's all done your experience gain drops.
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By Semitron - 8/10/2012 2:21:04 PM
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IMPORTANT IMPORTANT. Please Read:
im sorry but i couldnt access the other posst to write there so im just gona write here.
Well, lets start, there is 1, JUST 1 very simple thing i know most of the players have as a "MUST" in every mmo, it will defently increase the aamouth of players, and it will make the envirmonent and chatting much more simpler, and everything will be much much more enjoyable TRUST ME!.
ANd that thing to make that is quite simply just to make the game more like an open world, like were you go to any city instead of the boring old C9 style with "Dungeons only" blehh, that gets bored after a while, AND I KNOW I HAVE TONS of people saying the same!!!!, bring this idea continiously forward to the developpers, because THIS IS GOING TO IMPROOVE THE GAME SOOO HARD!!!. PLEASE, spread this message (not as a spam) but spread it to the people and let the Develoopers/Gm's know about this specific and awsome idea wich will help everyone and increase the ammouth of players ALOT, (we dont care if the game is much bigger or takes more space) but this will help!!!
Thank you so much for taking your time reading this, and as always have a nice day!
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By Itmakessense - 8/16/2012 11:58:52 PM
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pfft its a pointless feature it stops you from doing dungeons but it doesnt stop you from closing the game once the stamina is depleted and playing another game for the rest of the day
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By dodongkaldero - 8/19/2012 11:31:40 PM
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PLEASE SELL ITEMS ON CASH SHOP THAT WILL RECOVER STAMINA AND BOOSTER STAMINA
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By jazneo - 8/23/2012 6:14:22 AM
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dodongkaldero (8/19/2012)
PLEASE SELL ITEMS ON CASH SHOP THAT WILL RECOVER STAMINA AND BOOSTER STAMINA
Nah they just need remove Stamina system all togther if you sale that stuff in cash shop the gold bots spammer will buy them with there fake credit cards and then keep doing there in game gold bussnines
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By SweetAngeL - 8/23/2012 6:54:28 PM
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Asians are known to be sociable, and nowadays, guess what? most of us socialize by way of playing MMOs. you will notice to many MMOs, many players are asians, suprisingly, most are filipinos. Honestly, Internet cafes puff up like mushrooms here because of the unbelievable activeness of many Filipinos in playing MMOs, most are operating 24/7... well to get to the point.. most players in C9 are HARDCORE gamers, so STAMINA is a big deal for us. Most of you may say that stamina doesn’t bother you but not for us...
You say “go out and have a life” well its really up to us to manage our life..
Satamina controls BOTs? Or stamina controls all players? They always keep on minding those gold sellers, but how about the majority players who plays clean?
BOTs ran out of Stamina? Well guess what, they can always create and create new ones..
Stamina controls other players from addiction? You cannot tell that... coz many of the players jump to other games whenever they ran out of stamina... yes!! They are still infront of the computer.. well, not everybody are willing to create new characters whenever their favorite character ran out of stamina, just like me, ZERO stamina = Forums by stander.. hehehe
As a guild leader, i pitty those of my low level members who needs help in running dungeons.. frankly, i seldom accompany them coz i am reserving my stamia for farming.... Hell yah!!! Its limited... like where’s the essence of being in a GUILD if members have limited help to spare you?
I may say that the current stamina system is not really a quite good news to many.. i suggest that, how about if, do not delete this stamina system, but make it like:
With stamina = normal drops/exp
Zero stamina = nerfed drops/exp
best thing is, REMOVE it.. 
This way, i can accompany my members who are in leveling grind mode.
And yes!! Preventing other players to jump into other games..
Appologies for a long post,
SweetAngeL 
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By Nanley - 8/26/2012 2:07:04 PM
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In my case i didn't feel any inconvenience with current system. But somedays i have time to play longer and i readed here that when stamina is 0 i can't enter dungeon? So i decided to answer because there shouldn't be such thing like limiting players by any means. In this case using stamina system.
First of all don't ever do things like adding stamina boosters via cash shop. This increase not only leveling disadvantage but also separate rich from the poor (sorry no cash - can't play any longer today) and make this system more noticable as inconvenient.
The thing about healthy playing is false because players can still play few characters or in worse example play other game.
The only reason i understand is to limit boters but still it hurts fair players. Some want to help friends when they come online but "oops i have no stamina, sorry".
The best solution in my opinion is:
-allow players to play even if they run out of stamina, but make the exp and drop rate -50% or something. This will slow down the boters and alow players to help eachother anytime.
Other solution that need effort from the company is:
- remove stamina system completely (make it infinity or large pool) instead add bot guard feature. At begining of random dungeon the message will appear about bot check will occur in this dungeon. Then after boss fight (or in random time that is to decide but can be inconvenient in action around) you need confirm that you are not a bot. (answer simple question or math, type picture letter, whatever) If you fail 5 times in a row that means your a bot.
So generally i am not against stamina system until it not hurt fair player.
Question: does stamina decrease slower when in party?
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By Kenako - 8/28/2012 1:15:49 AM
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dodongkaldero (8/19/2012)
PLEASE SELL ITEMS ON CASH SHOP THAT WILL RECOVER STAMINA AND BOOSTER STAMINA
there we go.... ppl who will buy stamina pots from cash shop yeah u are a big fail dude
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By Kenako - 8/28/2012 1:20:02 AM
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oh and i forgot to say... when u guys go to 4th continent and 4th continent instance drops ur stamina by 20^^ and u can do 7 instances a day^^ imo remove stamina already its pointless
u say its to stop bots no it doesnt stop them its to preserve healty playing no ppl log another toon or go play another games and u say its for us to make money whit stamina pots and tbh if u really do that
im quiting this game i hate p2w games and many ppl will quit as well so u will lose ppl again... so up to u webzen
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By zmref - 8/30/2012 9:28:06 PM
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Stamina system is a great feature it enables you to relax a bit specially when you're a student it helps you not to be so addictive also it helps the game develop by earning money then producing a much better gameplay.
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By lunamary69 - 9/2/2012 12:17:55 PM
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so i recently just got to lv 40 and there is so many quests but not enough stamina ? i have only played for 4 hours and that includes dungeon time and time in town , all 150 stamina depleted , i think the stamina is not high enough and good amount should be 150 > 500 stamina , either that or i would suggest remove the dungeon fatigue system , nexon vindictus did that with tokens so why not webzen , i know there are plenty of people who disagree but there are way more people who agree with me on this , surely i don't want to be limit my play time on this awesome game !
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By DarthLynx - 9/2/2012 2:01:14 PM
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why not add Daily Adventure/Achievement that can be done through PVP(kill some number of players or something) or crafting(craft items according to your artisan) some items.
and the reward ofcourse will be stamina potion. 100 will do.
I still think that WEBZEN doesnt need to remove the stamina system.
It controls the game in different was.
for players that complains about fast stamina consumption during dungeon runs why dont you party up
or WEBZEN, implement the Mentor/Apprentice system where the mentor and apprentice are in the same dungeon, the Apprentice eats up the STAMINA of the MENTOR!, thus making leveling for the apprentice easier because the apprentice can now run the dungeon lots of times.
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By lunamary69 - 9/2/2012 2:26:42 PM
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i will not continue to play a game if i am lowered to 7 runs a day (4th continent) > remove stamina or i will gurantee you that this game will lose players and will probably shut down like prius.
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By Hannakun - 9/5/2012 9:59:42 PM
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I need help !!! Every week my char just have 200 booster
My char (EU): Hannakunn
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By SIIMBRA - 10/21/2012 2:45:59 PM
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I think it should be removed so the players can play the game..
i Cant even play 2hr i am out of stamina
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By TEEMOISASQUIRREL - 10/23/2012 5:13:26 AM
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Atleast Increase the Daily Stamina to 250 - 350, I don't know the best/exact increment for this one. Just increase this since this make everything harder especially when you're thriving to get to max cap for now (lv.57) for a player like me who just started out just 4 days ago.
I would also like to ask the Stamina Booster (100) / (10) are Stamina Boosters that will add to your Weekly Stamina that resets every Saturday right?
So If I used that Stamina Booster given to me when I was I think level 10 that will make my 200stamina -> 300stamina?
And to follow it up, if I buy another at Trading Office(or Cash Shop if there's any) will it make my Stamina go up to 400?
Thanks in advance!
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By ZmreafX - 10/25/2012 7:26:56 PM
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First of all you should call this free to play but limited because of stamina system.
Suggestion: You should remove the STAMINA SYSTEM. why?
-so that we players can do dungeons as much as we could. PvP is boring sometimes because some of my oponents lag (they teleported, blink) and it's annoying. I'm on Philippines. I hope the SEA server would established soon!. Majority of the players here are from Philippines! 90% of Filipinos play games!. You could earn plenty of money from us!. without STAMINA this game will be boring! and I had to log out and wait for the reset, *****. sorry :(
-so that we can earn gold faster to buy equips and for us to join on the hell dungeons with the players who are only looking for the strong ones -_-
-so that we could catch on the highbies fast, We don't want to be on the last line you know?. -_-
- there are no chance for us to catch the highbies fast! this game must be competitive not limited!. Make this game to be played to the fullest! be a professional game developer! this game is good
- the population of c9 could boom! if the stamina system is remove
Note: If this is for anti-bot solution, why not put a verification every specified time? (like inputting codes, If correct = game unfreezes | If wrong=game disconnect.
Mentoring System is a good way too but you know majority of the highbies were need to be payed before they could help us, lowbies :( and how the heck can we earn big money to pay for them, we're low budgeted for our own equips! coz of limited dungeon entry. :(
Hoping for your understanding!
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By KatsuragiKun - 10/30/2012 12:10:15 AM
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I think it is better to remove the STAMINA gauge system in order for some newcomers and veterans to "farm" more...
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By Tsuchiryu - 10/31/2012 7:54:00 AM
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I've yet to get far enough in the game to feel from experience that this stamina system is a needless hindrance, so I expect I may change my mind about the feature when that happens. Currently, it's as if doesn't even exist to me.
Still, I must emphasize this is a global server, so one would expect most of its players are not Koreans. It's for them this limitation was designed, not necessarily the rest of the world... and it's kind of ridiculous (unfair, even) having the game itself limit how much we play it. Maybe it's just me being too idealistic, but I'd rather the devs would trust players more to restrain ourselves from playing too much. If anything bad happens to the player from playing too much, then it's the player's fault, not the game's.
Granted, it also works as a way to get more money from those who would like to play the game after they run out of stamina, which is fine and all, but ever considered how much money do you actually get from items that restore stamina? Does the stamina system actually play any considerable role in making some people quit playing the game? People that would otherwise stick around, probably enough spend real money on other stuff in the game? In short, wouldn't getting rid of the stamina system actually be more profitable, Webzen?
Personally, I'd feel a bit more comfortable with the system if it was removed altogether. But if that's out of question for whatever reason, then maybe modify the sytem to make it less limiting? Like, increasing the maximum stamina capacity, reduce the amount of stamina you lose or... as someone suggested some posts ago, you can still have the stamina system and still let us go to dungeons even if it is depleted... once that happens, EXP and drop rate would be severely reduced to the point it wouldn't be worth to keep playing it it.
Some may think the latter would be a ***** move of sorts, but at least they could still play the game that way, which is what we're here for in the first place, isn't it? I mean, it's only on weekends that I have a considerable amount of free time to play the game, so I'm sure I would at least be a little peeved if I ran out of stamina so fast... and it surely isn't a good thing when the game starts to annoy you more than entertain you with such limitations.
Then again, it's also (partly) because of said limitations that I made 4 different chars, just to be safe: a fighter, a hunter, a shaman and a witchblade. So even if there's ultimately no actual changes to the current stamina system, all I need to do is play with another class. With 12 character slots total per account, there should be plenty of variations people can go for to keep themselves busy with the game. :)
So yeah, as you people can see, I'm still a little divided on the stamina system as a whole. Just trying to cover as much ground in my arguments as possible. :P
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By Eargasm - 11/15/2012 1:45:03 PM
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Imma give my opinion as well.
The stamina system should be removed, why? Let's explain this carefully. Though some people say you can go to other chars while your favorite/main has no stamina this is worthless, why? Because there is no individual storage for every char, there's one storage per account and you WILL fill those spaces by merely getting to lv 35 with one character. What's the point of going into other characters if your inventory is not big enough to hold the atrocious ammounts of items that you need to craft?.
I can see that the stamina system is a way to make botters slow down, but you're also slowing down fair players as well. You got to take in mind this: Most players on most online games are students, as you may know students don't have too much free time on the week, but what about the weekend? What if we just want to stay in home for a day just playing a game that we like? We can't, because there are botters and they are more of a priority than normal players. That *****s.
Also, this completely ruins the purpose of a guild, what's the main source of a guild in every single game? Getting a small community of players that share their way of playing the game, a guild is simply a small in-game society that allows people to help, and to get helped. The stamina isn't only about the fact you can't play as much as you want, but the fact that your complete game experience gets crushed by the fact you can't get as much items/gold/lvl as you want, and the fact that the most fun of a game comes with the possibility of doing whatever you want, wich is not available with a stamina system on any game.
Even when the stamina system is not completely bad the way it is now is just unfair for everyone, maybe if stamina were higher, not only hardcore players would benefit, but also casual players because the things they buy on their auction and the help they get from their guild mates come from HARDCORE players.
I readed a post of someone, saying that it's unfair for hardcore players to have advantage over casual players, you know that's bs bro, every single thing on the world we live in is earned trough effort, or at least trough giving something of the same value, you saying that casual players have more rights than hardcore players? I myself play about 3 hours per week because i could only play until these days on a friends house, even playing 3 -6 hours per week i completely depleted my stamina to the point the only thing i could do was intrusion or pvping. Why do i need to get into a game that obligues me to do what i don't wan to do? Isn't that the main reason to play games? Because you have obligations on real life that you don't have on games, you can just do whatever you want, and the stamina system completely limits your options.
I personally don't like that, god, i bought a pc just to play this game and i find i CAN'T play the way i want because Koreans are dying for playing too much? WTF man, that's plain unfair.
P.S: I couldn't be opposing more the idea of buying stamina trough the cash shop, that would make this game into a Pay 2 Win filosofy, where the people who can afford the cash is the people who actually achieves something in the game.
Actual solutions for the stamina problem.
- Removing Stamina System.
- Applying a downgrade to the Xp/Gold you get when playing after depleting your stamina. (Dropping the drop would be ridiculous, since it's already a very rare sight when you see an actual decent thing dropped on higher difficulties.)
- Increasing the character stamina and decreasing the stamina requirements per stage, the increase SHOULD come proportionally to the lvl of the character, let's say 100 stamina per every 10 lvls of a character, that would increase the actual daily 150 stamina to 650 when you get to lv 50, this would seem rather reasonable, since decreasing the stam requirements per stage let's say by half wouldn't deplete your stamina by 10% each stage, wich happens right now (some stages require as much as 20 stamina, and you only get 150 daily, wich is actually more than 10%.).
- Implementing a system that would reward you with stamina trough achievements on PVP, since that's what you do when your stamina get depleted, let's say you get 5-10 stamina per kill, it would be a nice way to rest from the continuous stage grinding and getting more players into the PVP system, wich is the main attraction of this game. This could also apply to intrusion, maybe increasing the gold payment to intrude a stage but instead of allowing you to continue and giving you those uselles tokens, reward you with stamina per kill.
I'd like to apologize with everyone for this uber long post. Thanks for those who actually would read it.
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By Aspen - 11/22/2012 6:38:34 PM
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I agree that the stamina can work, but the less exp when not having stamina would be a big improvement
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By Adeon - 11/30/2012 5:38:05 AM
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+1 OhMaiGawd It should be removed
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By iOtep - 12/6/2012 1:38:09 AM
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stamina system is a kill joy thing..
it should be remove or make the stamina reset every 12hrs..not 24hrs...and lastly make stamina 200 not 150... -.-
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By mutivate - 12/16/2012 11:26:12 PM
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TrueApollo (7/10/2012)
Leave the stamina system as it is today, it's great.
Look into allowing people to run dungeons without stamina (but small exp/no drops), gain stamina from intrusion (max of say 10-20 per day), ect.
Make add ons to the system, don't change the core idea.
Agree, stamina system is great, dont need to change anything.
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By mutivate - 12/16/2012 11:44:18 PM
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I would say that the stamina system is perfect.
You should send around 2-3hours in dun for lvl or looting items.
You have change to get some more stamina in survival mode
Then you have intrusion activity , marketing , crafting, etc ...
How it impact to real life ?
If you have an 8 hours in work or 5 hours in school then it's really helpful to have sometime in other activity in real life
so including spending sometime in game it's still balance your life, this makes you can play the game longer than mass- lvling, looting >> you will be tired and boring soon
So what if you have 24 hours freetime or you're mega-farmmer ?
easily create another chars then start with new 150 stamina and 250 for week
not enough ? create 1 more char dude lol
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By Chance2006 - 2/23/2013 11:38:37 AM
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First of all, many of you people say that the stamina system is "stable" You couldn't be more wrong, many of you play in perfect sync with the stamina system and so you can all very easily say "it is well balanced" when in actual fact it only conveniently balanced for your needs. I have a life outside of the game, I have a job, friends and people to see. This is exactly why the Stamina system is extremely flawed for me. Occasionally, during long holidays or during long periods of time that I have nothing to do I find myself jumping on c9 for a good long marathon, one in which I am eager to make it to the top level. This game really begins at the top level, you can enjoy PvP more, do more for your guild, enjoy survival matches, think tactics in PvP. So before that levelling up is your only real priority, that aside. I don't really play much during the week when I am working. I play on a Sunday, when I have nothing to do for a really long time. After a few runs in a dungeon my stamina is usually gone, I stay up late on a Saturday night playing the game (nothing else to do) and I spend most of sunday playing (nothing else to do) at level 42 stamina drops much, much faster! I find that I can't do many dungeon runs and I have to wait a week before I can have another good run on the game only to be restricted by the stamina system. It is pointless, People say the game works around the Stamina System. How? honestly, The only difference it would make if the Stamina System was gone is that we'd be able to play dungeons more. Is it a method to restrict people from playing as much due to a bunch of Koreon kids dying to excessive gaming? Once again, flawed. If you really want to play the game you still can. You just need another character or several. An extreme gamer that is willing to put in that much time is sure to have several characters. If anything the Stamina System will only work in their favor since they can allocate an equal amount of time between classes before the Stamina Reset.
Even then, like many people have said. There's other means of continuing gameplay, such a PvP, Survival etc, etc. So why are we moaning they ask? Well, here's one. What is the point? The only reason I can possibly see Stamina even being there is to prevent people from playing the game for a long period of time and if we have alternative means of continuing gameplay, I.E. buying weapons and armor, PvP, Professions, Enhancing weapons, Intrusions, the list goes on. Then what's the point in the Stamina System? It doesn't stop you from playing and if you really want to carry on playing you can just as easily create another class and continue. The only thing is stops us from doing is being able to play out favored class for a long period of time.
People can happily say on this thread, "hey, I think the Stamina System is great, get a life. Bla bla" most of us do have lives, but it's often that the time we have to play the game is pulled together in a bulk period of the week. For example, some of us might only have wednesday and thursday to play. All of our friends and family are busy on these days so you've got nothing to do. (this is my situation) A perfect time and just about the only time of the week I get to really have a good play on c9, which is restricted by the wonderful stamina system in place. I don't sit on the game all my life rotting away in front of the computer screen, I have a girlfriend whome I regularly visit, A god daughter I make the time to see over the weekend and of course work. Wednesday and Thursday are days in the week I find myself so bored out of my skull if I've nothing to do. Which is often the case with this game. I play the previous day, all day until my stamina runs out and then I find that I have to wait for such a long time for it to replenish because it resets at 3:00pm in my country. very inconvenient. if the Stamina System must be in place (for whatever rediculous reason) then at least implement it the way Dragons Nest have done it. I don't like Dragons Next, I just don't enjoy the gameplay. Should their Stamina System be introduced to c9 I'd be playing the perfect game. But as of now, I am playing a flawed game in which the flaw has been adressed by countless users and not being dealt with. In addition to that, we all know how buggy c9 can be. The last of my stamina was wasted away because I was unable to complete a dungeon. I never managed to complete the quest either because the final boss froze and couldn't be killed. Should the Dragons Nest stamina has been implemented I'd have been able to re run the dungeon and at least completed the quest.
In a nut shell, this might not bother other players. So it's nice and easy for you guys to sit there and say. Well, I think the stamina system is great and you should all get a life. That's fine, just because the Stamina System doesn't effect you it doesn't mean that it's not effecting other people. You guys aren't bothered by the Stamina System because it doesn't effect you. But look at it this way, it wouldn't bothered you if the Stamina System didn't exist either. In fact, it wouldn't make a difference to the way you play or how it impacts your lifestyle. You'd play just as much as you do now without worrying about the restrictions.
Now, I am going to get onto Guilds here, I am an Officer in my guild and I like to help fresh members work their way up to their class change. I sacrifice some of my Stamina to do this but I don't really benefit from it. I am in a constant worry about my stamina when I do help lower levels get to their class change. So it's often that I'll tell one of the members that they are going to have to level up themselves. A bit harsh to do one without the other, but you can only student a certain amount of low levels and even then I only get them up a tiny bit because I want to save my stamina. So really, I could go ahead and ask what the point in the Student System is. Because, I'm not really too keen these days on wasting my stamina on training newbies to their class change when I could be using what little I have to push my way up to the next level. As selfish as that might sound, it doesn't really create a community that can really work together. I mean, look around. I am English. I come from England, very few people from my country actually play. We play among a variety of different people from different parts of the world. 50% of the time I'll ask my friend if he wants to run a few dungeons with me and he will reply "I'm out of stamina" He lives quite far away and has a difference of 4 hours in his time zone. He can hardly ever play with me because he's constantly out of stamina when I am able to come online, because. I've just come home from work and it's really late where he lives. He also works so he has to sleep. Come the weekend, I wake up and he's already been up for 3-4 hours running dungeons without me. He has about 40-50 stamina left. It's things like this, it might as well be an offline game since the Stamina System also, in a sense. Effects the community, sure. We have guilds and what not. but I can really enjoy the full experience of this game with someone who lives in another country. Because they've ran out of Stamina before I have. This isn't really a major issue, but it's still a problem and still helps to prevents this game from reaching its full potential.
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By The92Ghost - 2/27/2013 10:33:01 AM
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Chance2006 (2/23/2013)
First of all, many of you people say that the stamina system is "stable" You couldn't be more wrong, many of you play in perfect sync with the stamina system and so you can all very easily say "it is well balanced" when in actual fact it only conveniently balanced for your needs. I have a life outside of the game, I have a job, friends and people to see. This is exactly why the Stamina system is extremely flawed for me. Occasionally, during long holidays or during long periods of time that I have nothing to do I find myself jumping on c9 for a good long marathon, one in which I am eager to make it to the top level. This game really begins at the top level, you can enjoy PvP more, do more for your guild, enjoy survival matches, think tactics in PvP. So before that levelling up is your only real priority, that aside. I don't really play much during the week when I am working. I play on a Sunday, when I have nothing to do for a really long time. After a few runs in a dungeon my stamina is usually gone, I stay up late on a Saturday night playing the game (nothing else to do) and I spend most of sunday playing (nothing else to do) at level 42 stamina drops much, much faster! I find that I can't do many dungeon runs and I have to wait a week before I can have another good run on the game only to be restricted by the stamina system. It is pointless, People say the game works around the Stamina System. How? honestly, The only difference it would make if the Stamina System was gone is that we'd be able to play dungeons more. Is it a method to restrict people from playing as much due to a bunch of Koreon kids dying to excessive gaming? Once again, flawed. If you really want to play the game you still can. You just need another character or several. An extreme gamer that is willing to put in that much time is sure to have several characters. If anything the Stamina System will only work in their favor since they can allocate an equal amount of time between classes before the Stamina Reset.
Even then, like many people have said. There's other means of continuing gameplay, such a PvP, Survival etc, etc. So why are we moaning they ask? Well, here's one. What is the point? The only reason I can possibly see Stamina even being there is to prevent people from playing the game for a long period of time and if we have alternative means of continuing gameplay, I.E. buying weapons and armor, PvP, Professions, Enhancing weapons, Intrusions, the list goes on. Then what's the point in the Stamina System? It doesn't stop you from playing and if you really want to carry on playing you can just as easily create another class and continue. The only thing is stops us from doing is being able to play out favored class for a long period of time.
People can happily say on this thread, "hey, I think the Stamina System is great, get a life. Bla bla" most of us do have lives, but it's often that the time we have to play the game is pulled together in a bulk period of the week. For example, some of us might only have wednesday and thursday to play. All of our friends and family are busy on these days so you've got nothing to do. (this is my situation) A perfect time and just about the only time of the week I get to really have a good play on c9, which is restricted by the wonderful stamina system in place. I don't sit on the game all my life rotting away in front of the computer screen, I have a girlfriend whome I regularly visit, A god daughter I make the time to see over the weekend and of course work. Wednesday and Thursday are days in the week I find myself so bored out of my skull if I've nothing to do. Which is often the case with this game. I play the previous day, all day until my stamina runs out and then I find that I have to wait for such a long time for it to replenish because it resets at 3:00pm in my country. very inconvenient. if the Stamina System must be in place (for whatever rediculous reason) then at least implement it the way Dragons Nest have done it. I don't like Dragons Next, I just don't enjoy the gameplay. Should their Stamina System be introduced to c9 I'd be playing the perfect game. But as of now, I am playing a flawed game in which the flaw has been adressed by countless users and not being dealt with. In addition to that, we all know how buggy c9 can be. The last of my stamina was wasted away because I was unable to complete a dungeon. I never managed to complete the quest either because the final boss froze and couldn't be killed. Should the Dragons Nest stamina has been implemented I'd have been able to re run the dungeon and at least completed the quest.
In a nut shell, this might not bother other players. So it's nice and easy for you guys to sit there and say. Well, I think the stamina system is great and you should all get a life. That's fine, just because the Stamina System doesn't effect you it doesn't mean that it's not effecting other people. You guys aren't bothered by the Stamina System because it doesn't effect you. But look at it this way, it wouldn't bothered you if the Stamina System didn't exist either. In fact, it wouldn't make a difference to the way you play or how it impacts your lifestyle. You'd play just as much as you do now without worrying about the restrictions.
Now, I am going to get onto Guilds here, I am an Officer in my guild and I like to help fresh members work their way up to their class change. I sacrifice some of my Stamina to do this but I don't really benefit from it. I am in a constant worry about my stamina when I do help lower levels get to their class change. So it's often that I'll tell one of the members that they are going to have to level up themselves. A bit harsh to do one without the other, but you can only student a certain amount of low levels and even then I only get them up a tiny bit because I want to save my stamina. So really, I could go ahead and ask what the point in the Student System is. Because, I'm not really too keen these days on wasting my stamina on training newbies to their class change when I could be using what little I have to push my way up to the next level. As selfish as that might sound, it doesn't really create a community that can really work together. I mean, look around. I am English. I come from England, very few people from my country actually play. We play among a variety of different people from different parts of the world. 50% of the time I'll ask my friend if he wants to run a few dungeons with me and he will reply "I'm out of stamina" He lives quite far away and has a difference of 4 hours in his time zone. He can hardly ever play with me because he's constantly out of stamina when I am able to come online, because. I've just come home from work and it's really late where he lives. He also works so he has to sleep. Come the weekend, I wake up and he's already been up for 3-4 hours running dungeons without me. He has about 40-50 stamina left. It's things like this, it might as well be an offline game since the Stamina System also, in a sense. Effects the community, sure. We have guilds and what not. but I can really enjoy the full experience of this game with someone who lives in another country. Because they've ran out of Stamina before I have. This isn't really a major issue, but it's still a problem and still helps to prevents this game from reaching its full potential.
I have to agree on everything which you've point here. Personally for me the Stamina System don't affects me much, because I don't spend so much time in the game, but I do support the rest of the players with this problem. The other way of which I can think of some balance if the system is not removed, it would be:
You stamina reset everyday on 150, and every week on 250 (if I am not mistaken) in reserve stamina. I would suggest to webzen, instead resetting everyday the 150 Stamina, to actually add every day new 150 plus the stamina from the previous days, until the weekly Stamina reset where your stamina will reset completely. Which means for example... if today you've played the game and you have left normal stamina 50 this 50 normal stamina will be added to the 150 on the next day and you will have this way 200 normal stamina for today, if you don't for example use this stamina today, tomorrow you will get 150 more and the stamina will become 350, then lets say you want to play more, like 8+ hours, this stamina will go and go and go, until you're left with 20 which will be add on the next day reset and this way it will become 170 and so on... and when the weekly stamina reset comes, this whole stamina will be reset. And saturday and sunday you will be able if you by any chance spend all of your normal stamina, you will be eble to use your reserve until monday and whatever reserve stays and so on this keeps repeating. I guess this is a good suggestion and could actually do a lot of good... or the other way is make the daily stamina to reset to 200 and the reserve stamina to 300 or 400. That would be my suggestion, and I stay strictly behind the people which have troubles with the stamina system.
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By (MD)Seatiel - 7/10/2012 8:26:39 AM
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Greetings,
C9 Actionists.
Please post all your opinions about the Stamina system here.
Hopefully this will give us a definitive and healthy thread discussion without the need to create new ones. Please keep it clean and in topic.
Thank you,
C9 Support Team.
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